With 1CGS and VIRPIL Controls support
WINGS OF LIBERTY
Sortie: 26.05.2019 - 23:41 Dead
pilot: =SqSq=SignorMagnifico
Back to sorties list
23:41:08
respawn
23:42:39
takeoff
23:59:21
damaged - 4.8%
Yak-1 (series 69)
23:59:21
damaged - 0.5%
Yak-1 (series 69)
23:59:21
damaged - 0.1%
Yak-1 (series 69)
23:59:22
damaged - 0.1%
Yak-1 (series 69)
23:59:22
damaged - 1.1%
Yak-1 (series 69)
23:59:22
damaged - 0.1%
Yak-1 (series 69)
23:59:23
damaged - 2.6%
Yak-1 (series 69)
23:59:23
damaged - 0.3%
Yak-1 (series 69)
23:59:23
damaged - 1.0%
Yak-1 (series 69)
23:59:24
damaged - 0.1%
Yak-1 (series 69)
23:59:24
damaged - 89.3%
Yak-1 (series 69)
23:59:24
SHOTDOWN
Yak-1 (series 69)
23:59:24
wounded - 100.0%
Yak-1 (series 69)
23:59:24
KILLED
Yak-1 (series 69)
00:00:02
wounded - 38.2%
AI
Aircraft gunner
00:00:02
wounded - 41.8%
AI
Aircraft gunner
00:00:02
damaged - 0.2%
Pe-2 (series 35)
00:00:12
was damaged - 0.3%
AI
Pe-2 (series 35) turret
00:00:16
damaged - 1.9%
Pe-2 (series 35)
00:00:16
damaged - 0.2%
Pe-2 (series 35)
00:00:17
wounded - 61.8%
AI
Aircraft gunner
00:00:17
KILLED
AI
Aircraft gunner
00:00:17
wounded - 46.1%
Pe-2 (series 35)
00:00:17
damaged - 4.8%
Pe-2 (series 35)
00:00:17
damaged - 0.5%
Pe-2 (series 35)
00:00:17
damaged - 0.1%
Pe-2 (series 35)
00:00:18
was damaged - 0.7%
AI
Pe-2 (series 35) turret
00:00:18
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:18
damaged - 0.1%
Pe-2 (series 35)
00:00:18
damaged - 0.2%
Pe-2 (series 35)
00:00:21
was damaged - 1.9%
AI
Pe-2 (series 35) turret
00:00:21
was damaged - 0.2%
AI
Pe-2 (series 35) turret
00:00:22
damaged - 0.1%
Pe-2 (series 35)
00:00:23
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:23
was damaged - 0.5%
AI
Pe-2 (series 35) turret
00:00:23
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:24
was damaged - 2.0%
AI
Pe-2 (series 35) turret
00:00:24
was damaged - 0.2%
AI
Pe-2 (series 35) turret
00:00:25
damaged - 0.3%
Pe-2 (series 35)
00:00:25
damaged - 0.1%
Pe-2 (series 35)
00:00:26
damaged - 0.1%
Pe-2 (series 35)
00:00:26
damaged - 0.1%
Pe-2 (series 35)
00:00:26
was damaged - 2.1%
AI
Pe-2 (series 35) turret
00:00:26
was damaged - 1.4%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was damaged - 45.8%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was damaged - 0.5%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was damaged - 0.4%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:26
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 0.4%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 0.4%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 0.4%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 1.2%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:27
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was damaged - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:28
wounded - 0.1%
Pe-2 (series 35)
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
damaged - 79.7%
Pe-2 (series 35)
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
SHOTDOWN
Pe-2 (series 35)
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
wounded - 53.8%
Pe-2 (series 35)
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
KILLED
Pe-2 (series 35)
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:29
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
was wounded - 0.1%
AI
Pe-2 (series 35) turret
00:00:30
damage - 39.6%
00:00:30
wound - 87.2%
00:00:30
WAS KILLED
AI
Pe-2 (series 35) turret
00:00:30
end
00:00:41
WAS SHOTDOWN
AI
Pe-2 (series 35) turret
00:00:41
crashed